Having never been very consistent with online creative outlets, such as blogs and social media, I sincerely appreciate every “like” and “follow” that You gift me.
I recently committed to a digital upgrade by investing in an iPad Pro and Procreate. So far, I’m enjoying exploration in Brushes – there are far too many! I have been working on my first official creation in this format, and I’m so happy with it so far, I can’t wait to show you here.
For those of you who have just jumped on this random bandwagon, I will be posting my visual art, along with the origin or a story that goes with it. I am currently compiling material for a full length animated feature film for the Land of Lo, as well as writing a script and re-creating character design for a short holiday special, “The Golden Pinecone”, an adaptation of a children’s book I wrote many years ago. My main focus is animation, and converting my artistic style to digital in a way that I feel still represents my aesthetic – which, to this point, has been watercolor and ink, with bright colors, sharp contrast, and psychedelic slant.
I am writing the script in tandem with a script-writing class – very convenient! – and want to apply for an Adobe Creative Residency next spring, in order to fully realize a 25-30 minute animation on my own. So, please join me for the journey. I am very excited about what the next couple of years will bring for me, and would love to share the experience with You!
So, it’s time to introduce Pallo, officially. Since I’ve been making little practice animations with her, I feel like it needs to happen to start building context. Pallo is a character I created, inspired by two little girls – twins – I used to take care of in my nanny days. We were together since they were fifteen months old until they were four, and have kept in touch really well since. I was there for them learning to talk, go on the potty, hold a fork, drawing a face, on and on.
I would often record conversations, kind of like interviews, with the kids I would nanny for, to share with their parents for memories. Lots of terrible, but hilarious, knock-knock jokes, singing “Twinkle Twinkle Little Star”, asking their age and favorite color, things like that. When the twins started really talking more, I worked on them saying my name. I mean, after all, I was with them almost every day! So, I would record them whenever I asked them what my name was, in order to catch the first time. I can’t express to you how cute these recordings are…so, here is “The One”.
The way that Naila was so sure that “Pallo” was correct – just repeating it over and over until I pointed the mic at her and got it nice and loud – makes it one of the funniest and cutest clips I’ve ever captured. I became Pallo, and then I created her as a character.
Pallo has four arms, for extra hugging, and has a crown of flowers on her head. In the Land of Lo, where she lives, all creatures are a mixture of plant and ocean life, and Pallo is no exception. Her “ponytails” are actually large petals, and when she sleeps, white puffs (think milkweed or dandelions) of seed fly out of a hole in her head, and the petals spread open and up to guide the seeds safely onto the breeze. Pallo is Claviger of the Flowers, and it is because of her that flowers grow in the Land of Lo.
She is also very maternal, and adopts a band of misfits as she journeys through Lodila Valley on her quest. Isi and Nin are directly inspired by the twin girls who named her. Their origin story belongs in its own chapter, so I’ll save it. Pallo goes through many emotions on her journey, each creating its own story.
Pallo’s look has evolved as I convert her into an animated character. I have added a texture to her skin, and defined a purpose for her “ponytails”, as well as adding some cool markings on her back, which you cannot often see. She wears the necklace of a Claviger (key holder) around her neck. I have given her little stubby legs for walking. She’s ready to be a star, now I just have to catch up. So, please stay tuned for more short animations as I learn to navigate my way through Adobe Character Animator and Animate to create as much as possible. Please follow me on Instagram to see some of the older posts, and the most recent, as I update that much more often. Drop me a DM to let me know you followed me because of this blog. Until next time…
I have a great friend, who is a great musician/songwriter, and he has allowed me to collaborate on some music and art for his videos. It’s has been the only outside creative interaction I’ve had in years, so it’s pretty special. I decided to convert his illustration into animation, as a surprise (just a first test, mind you), and to time how long it takes me to make a working puppet for Adobe Character Animator. Approximately 75 minutes for just the head.
My father passed away on Tuesday. He had suffered a long time, so he is free of pain now. It is only fitting that our lesson in Animation class this week was Cycle Layers, learning how to add tears to our puppets. Here is Pallo, crying:
Fortunately, I find solace in creating. I used the sound of a Sesame Street cartoon that has stuck with me since I was around three years old. Two cartoon characters sharing tears wasn’t really something that I had seen and it definitely made an impact. It was the first thing I thought of when our lesson came up. More Land of Lo to come…